Patch Notes

All game updates and changes for Fall of an Empire.

v2.05 - Personal Guards, Graphics and Bugfixes6 August 2026

Personal guards, reworked food logistics, controller and Steam Deck support, better lighting and rivers, plus a large batch of balance and bug fixes.

v2.0 - Provinces and Modding14 July 2026

The largest update yet: a rebuilt and moddable interface, playable imperial provinces, the World Editor, Steam Workshop, Lords of Sicily, deeper battles, and major tutorial and performance work.

v1.256April 2026

UE5.7 migration with improved ocean and lighting, economy automation, sea navigation improvements, performance optimisations, and a range of bug fixes.

v1.245.316 April 2026

Small hotfix: experience bar improvements, broader heir selection, starting bishops, crash and VRAM fixes, and a few balance tweaks.

v1.245April 2026

Unified pop system, Senate and power bloc interactions, reactive dynasty events, military retraining and merging, Steam Deck support, and local LLM improvements.

v1.244 - Religion, Military, ComplianceMarch 2026

Compliance, command hierarchy, bishops, victory conditions, diplomacy overhauls, auto-sell, new content, and major UI work.

v1.243March 2026

Pay ransom, diplomatic marriage, province build focus, pinned items, redesigned building browser, naval transport overhaul, and bug fixes.

v1.242 - Performance & Tutorial ImprovementsMarch 2026

Major performance pass removing stutters and freezes, in-game encyclopedia, interactive glossary tooltips, expanded tutorial, prisoner ransom, new diplomacy interactions, and balance fixes.

v1.241March 2026

Military templates, rich text power bloc descriptions, map labels, auto-resume setting, blocked cursor, bug fixes.

v1.240March 2026

Diplomacy tributes, tier-based military badges, proper war names, aqueduct visuals, notification filtering, and dozens of bug fixes.