Development Roadmap

What's next for Fall of an Empire and where it's headed.

Plans may shift based on community feedback and development priorities.

Released
In Development
Planned
Future
ReleasedMarch 24, 2026

Next Major Update

A large content update adding several new systems and reworking existing ones, alongside a ton of balance changes and bug fixes.

  • Religion system expansion - appoint Bishops, reworked Clergy power bloc
  • Manual battle control - select formations, flank the enemy
  • Victory conditions - multiple progressively harder win conditions
  • Patronage system expansion - demands, favours & power bloc integration
  • Difficulty levels
  • Trade rework - merchant tolls, levies & trade agreements
ReleasedApril 2026

Pop System, Senate & Event Models

v1.245 rebuilds settlements around a proper pop system, turns power blocs and the Senate into active political constituencies, ships reactive dynasty events, and replaces the local event models with new Qwen 3.5 ones.

  • Unified pop system - settlements track culture & religion per pop
  • Senate & power bloc interactions - 12 distinct bloc actions
  • Reactive dynasty events - births, deaths, executions, rebellions
  • New local event models (including optional Large model)
In DevelopmentEarly May 2026

Next Major Update

The next big update bundles the full modding toolkit, the ability to play as any Rephsian faction, and a complete UI redesign that is easier to use, much nicer to look at, and fully moddable.

  • Full UI redesign - clearer, faster, and built to be moddable
  • Play as any Rephsian faction - including provincial governors and the Western Rebels
  • Modding tools & Steam Workshop integration
Future

Expansion: Barbarian Factions

Choose a barbarian faction to play as. Turn into a migratory horde with no settlements, conquer territory from the Empire, and create fusion cultures as feudalism begins to form.

  • Playable barbarian factions
  • Migratory horde mechanics
  • Fusion cultures with dynamic naming
  • Adopt Rephsian traditions
Future

Expansion: Custom Start

Start the game as a minor character you design - a Magister Militum of the army or a complete nobody - and rise through the ranks to the position of Emperor.

  • Character creator
  • Start as any rank in the Empire
  • Rise-to-power campaign arc
Future

Expansion: Majorian

A new historical campaign set on a map of Europe. Play as Emperor Majorian, the Eastern Empire, the Sassanids, or any barbarian ruler of the era.

  • Historical map of Europe
  • Play as Majorian, the Eastern Empire, Sassanids or barbarian rulers
  • Historical campaign scenario

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